New application for Android users
Now, I’ve made game “Tic-tac-toe squared”. It’s not just simple tic-tac-toe game, cause it’s extended version of it. Where each cell of game field are another game field. And, in what field player have to do next turn depends on the last turn another player.
From technical point, application was built on C++ with cocos2d v2.2.6. It’s not the latest version, but it was not important for me. The main point is C++. :)
Because of its cross-platform support, for the first the application has been developed in Visual Studio 2013 for Windows. And then it was compiled for Android. All was very fast, pleasant and without problems.
The final total size of application got big - 11 MB. But one-third takes google play services library and another- third takes graphics (for three different screen sizes). If you do content downloading and use cocos2d-x v3.0 and higher you will get much smaller APK file.
Finally, I think, I should just recall about Lua API and Cocos2d-JS.
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